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Android Studio 3.2 Beta 5 now available
Emulator 28.0.1 Canary
Emulator 28.0.0 Canary
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Release Updates
Emulator 28.0.0 Canary
Friday, July 20, 2018
Android Emulator 28.0.0 is now available in the Canary and Dev channels.
This update includes the following changes:
Launching multiple instances of the same AVD
: (Experimental, for advanced users) Previously, you were only able to launch one instance of a particular AVD at a time. The emulator can now launch multiple instances of the same AVD running concurrently. Instances started after the first instance are read-only; their changes to the guest virtual disk are discarded on exit.
To run multiple instances of the same AVD at the same time, launch the instances after the first instance with the following command line flag:
-read-only
This feature is made possible by copying the QCOW2 files associated with the writable parts of the Android image. We have also bundled the
qemu-img
command line tool to allow you to pre-commit QCOW2 files before launching subsequent instances, to help with disk space issues.
We appreciate your feedback on any possible use case of multiple emulator instances that are part of your normal interactive or CI workflow. Please feel free to file or upvote issues in
Issuetracker
.
Improved emulator memory usage on long-running tests
: If you are experiencing issues with emulator resource usage, please
file bugs
describing what happens and your use case. We are making resource usage of the emulator a priority for v28.
Location
Fixed an issue where the virtual GPS location would not be properly updated periodically unless the Extended Controls window was opened at least once.
The emulator can now update bearing along with latitude/longitude position. The magnetometer virtual sensor now adjusts itself dynamically to magnetic north based on inferring motion when playing back a GPX or KML file.
Modem
The virtual modem now supports the model activity info "+MAI" query.
Graphics
If the emulator is launched with
-no-window
, the default is now Swiftshader, not guest rendering.
Fixed an issue that caused the emulator to not post the correct framebuffer if a non-default framebuffer object was bound at the time of
eglSwapBuffers
.
Added support for
GL_EXT_color_buffer_half_float
if available on host.
Fixed a crash in some situations when loading OpenGL ES 1.x apps from a snapshot.