Release updates archive

Emulator 29.1.7 is now available in the Canary and Dev channels. Changes:
  • Fixed a Unicode path handling issue on Windows where the -kernel command line option did not work with paths that contained non-ASCII characters.
  • Added a command line option to name a particular run of the emulator with an ID. In the CI use case, this can make it easier to distinguish emulators and find out which one has been running on which ADB port, even when running multiple instances of the same AVD (via -read-only). Usage:
    • emulator -avd <avd-name> -id <id> [other-args]
    • Retrieve the ID via adb -s <device-serial> emu avd id

Emulator 29.1.6 is now available in the Canary and Dev channels. Change:
  • Fixed issue where virtual scene camera would show a black screen.


Android Studio 3.5 Release Candidate 1 (RC1) is now available in the Beta channel.

If you have Android Studio set up to receive updates on the  Beta channel, you can get the update by choosing ...


Android Studio 3.6 Canary 5 is now available in the Canary and Dev channels.

If you have Android Studio set to receive updates on the  Canary or Dev channel, you can get the update by choosing ...

Emulator 29.1.5 is now available in the Canary and Dev channels. Changes:
  • Added entry points for configuring multiple displays from a hardware INI file. This will require further changes to the AVD manager along with a future Q system image update.
  • Increased accuracy of YUV conversion.
  • Added NV21 to the set of potential YUV formats converted via OpenGL.
  • Unified the set of YUV formats used for camera versus media buffers. This requires a future Q system image update.
  • Improved performance of OpenGL and Vulkan graphics.
  • For better debuggability of OpenGL issues, we now make it easier to log GL calls from the guest. The following environment variables control whether or not each GL call is logged:
    • ANDROID_EMUGL_FINE_LOG=1 whether to log individual GL calls
    • ANDROID_EMUGL_LOG_PRINT=1 whether to instead print out the current GL debug log versus saving it to disk (the default)

Android Studio 3.4.2 is now available in the Stable channel.

If you already have an Android Studio build on the  Stable channel, you can get the update by clicking ...