Release updates archive


Android Studio 4.0 Canary 7 is now available in the Canary and Dev channels.

If you have Android Studio set to receive updates on the  Canary or Dev channel, you can get the update by choosing ...

AMD Hypervisor 1.3 is now available in all channels. Please follow the instructions in this post to ensure 1.3 is installed: https://androidstudio.googleblog.com/2019/12/emulator-29211-and-amd-hypervisor-12-to.html. The change:
  • Fixed issue where VirtualBox could not run at the same time.

Emulator 29.3.2 is now available in all channels. Changes relative to previous stable version, 29.3.0:
  • Fixed issue on some Windows systems where the emulator would fail to launch if a MSVC++ redistributable was not installed.
  • Fixed issue where the Import GPX/KML button would be grayed out in the Google Maps UI on Windows.
  • The emulator now ships its own internal ADB client, no longer needing to call a separate process to talk to the device.
  • Fixed issue where if a power off command (from inside the guest) was issued in -no-window mode, the emulator wouldn't actually quit.

Emulator 29.3.2 is now available in the Canary channel. Changes:
  • Fixed issue on some Windows systems where the emulator would fail to launch if a MSVC++ redistributable was not installed.
  • Fixed issue on Windows where the Import GPX/KML button would be grayed out in the Google Maps UI.
  • The emulator now ships its own internal adb client, no longer needing to call a separate process to talk to the guest.


Android Studio 3.6 Release Candidate 1 is now available in the Beta channel.

If you have Android Studio set up to receive updates on the  Beta channel, you can get the update by choosing ...

We are happy to announce the release of ConstraintLayout 2.0 beta 4. 

Emulator 29.3.1 is now available in the Canary channel. Change:
  • Fixed issue where if a power off command (from inside the guest) was issued in -no-window mode, the emulator wouldn't actually quit.

Emulator 29.3.0 is now available in all channels. Change relative to previous stable version (29.2.12):
  • We mistakenly defaulted to the host gpu when using -no-window (regression). This is fixed now (-no-window defaults to using Swiftshader).


Android Studio 4.0 Canary 6 is now available in the Canary and Dev channels.

If you have Android Studio set to receive updates on the  Canary or Dev channel, you can get the update by choosing ...

Emulator 29.3.0 is now available in the Canary and Dev channels. Change:

Emulator 29.2.12 is now available in all channels. It enables a new feature, Google Maps UI. This is meant for app developers who develop apps that interface with device location. Google Maps UI makes it easier to specify locations and also to construct routes from pairs of locations, by leveraging the Google Maps API.

Emulator 29.2.12 is now available in the Canary channel. Changes:
  • Improved emulator performance when using the camera; camera frames are now delivered on a separate thread from the vCPU thread. In particular, ADB and other services like graphics are no longer bottlenecked while the camera is active.
  • (Requires future system image update) Improved virtual camera frame upload performance itself via host coherent memory backing.
  • Removed unused metrics reporting.
  • Removed unused APIs from AMD Hypervisor backend.

Android Studio 3.5.3 is now available in the Stable channel.

If you already have an Android Studio build on the  Stable channel, you can get the update by clicking ...


Android Studio 4.0 Canary 5 is now available in the Canary and Dev channels.

If you have Android Studio set to receive updates on the  Canary or Dev channel, you can get the update by choosing ...


Android Studio 3.6 Beta 5 is now available in the Beta channel.

If you have Android Studio set up to receive updates on the  Beta channel, you can get the update by choosing ...

Emulator 29.2.11 and AMD Hypervisor 1.2 are now available in all channels. Major changes:
  • Via AMD Hypervisor, we added support for running the emulator on AMD CPUs on Windows:
    • With CPU acceleration
    • Without requiring Hyper-V
    • With speed on par with HAXM
    • Without requiring Windows 10
    • Note that currently, this requires manual install steps, but we plan to remove the need for manual install in a future Studio version.
  • The Windows build, instead of being cross-compiled on Linux via MinGW, is now built natively with Visual Studio and Windows SDK.
  • Many other fixes and improvements to the emulator itself.
  • Since the last stable version, we've launched the Container Scripts, which makes it easier to run the emulator in a CI environment via Docker.