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Release updates archive
Android Studio 3.6 Release Candidate 2 available
Wednesday, January 29, 2020
Android Studio 3.6 Release Candidate 2 is now available in the Beta channel.
If you have Android Studio set up to receive updates on the
Beta channel
, you can get the update by choosing
Help > Check for Updates
(
Android Studio > Check for Updates
on macOS). Otherwise, you can
download it here
.
General fixes
This update also includes fixes for the following public issues:
Android Studio
Issue #146520216
: Upgrading Studio 3.6.0-beta05 to 3.6.0-rc01 breaks packageDebugResources for vector drawables
Editing
Issue #147039508
: Bug: IDE suggests to use specific version of Libphonenumber, but doesn't actually do anything when I choose it
Gradle
Issue #142242084
: assembleDebug fails with FileNotFoundException on AS 3.6 Canary 12
Gradle Sync
Issue #129261435
: Android syncing hangs if distributionSha256Sum mismatches after upgrade
Lint
Issue #146403481
: Android Studio 3.6 is not performing lint checks from modules
Shrinker (R8)
Issue #146597396
: R8 gives a "no checksum information while checksum encoding is requested" error
Issue #144151805
: App crash during UI tests when running with R8
Issue #146957343
: R8 issue: com.google.android.gms.internal.cast.zzka is null?
For information on new features and changes in all preview builds of Android Studio 3.6, see the
Android Studio Preview release notes
. For details of bugs fixed in each preview release, see previous entries on this blog.
We greatly appreciate your bug reports, which help us to make Android Studio better. If you encounter a problem, let us know by
reporting a bug
. Note that you can also
vote for an existing issue
to indicate that you are also affected by it.
Android Studio 4.0 Canary 9 available
Tuesday, January 21, 2020
Android Studio 4.0 Canary 9 is now available in the Canary and Dev channels.
If you have Android Studio set to receive updates on the
Canary or Dev channel
, you can get the update by choosing
Help > Check for Updates
(
Android Studio > Check for Updates
on macOS). Otherwise, you can
download it here
.
General fixes
This update includes fixes for the following public issues:
Core IDE
Issue #144182679
: New Image Asset lacks support for Android TV channels
Editing
Issue #147039508
: Bug: IDE suggests to use specific version of Libphonenumber, but doesn't actually do anything when I choose it
Issue #140154274
: Bug: false positive warning about using too new class in an already checked condition
Gradle
Issue #147207696
: Unresolved reference: buildFeatures after updating to 4.0.0-alpha07 from 4.0.0-alpha06
Lint
Issue #147293853
: NPE in KeyedExtensionCollector
Issue #122928037
: DiffUtilEquals false positive when using interfaces with a single data class implementation
Issue #123822220
: Cyclic dependency for android:src and app:srcCompat in layer-list xml file
Issue #146824833
: lint-27.0.0-alpha6 Warning.compareTo() method is wrong!
Issue #147094776
: Android Lint: Check if Layout XML uses View Tag that does not correspond to a Class extending View in the classpath
Issue #37065470
: Lint fails to check multiple values passed to *Res-annotated annotation array.
Issue #37078822
: UnusedResources ignore in lint.xml doesn't work when using path and **
SDK Console
Issue #147092261
: Generate and set encryption keys for Dependency Info block
Issue #145729105
: Update apkzlib to support SDK Protect block
Strings Editor
Issue #120747416
: Refactor->Remove Unused Resources missing logic for strings with dot in the id
For information on new features and changes in all preview builds of Android Studio 4.0, see the
Android Studio Preview release notes
. For details of bugs fixed in each preview release, see previous entries on this blog.
We greatly appreciate your bug reports, which help us to make Android Studio better. If you encounter a problem, let us know by
reporting a bug
. Note that you can also
vote for an existing issue
to indicate that you are also affected by it.
Emulator 29.3.6 Canary
Friday, January 17, 2020
Emulator 29.3.6 is now available in the Canary and Dev channels. Changes:
It is now possible to connect to the emulator telnet console via IPv6.
Fixed race condition in screen recorder.
Screen recording now also stops if it was happening during
adb emu kill
.
Addressed ADB authentication failure when the private key in
~/.android
is deleted but the public key does not match the private key, via noticing the situation, recreating the key, and triggering "Accept incoming connections" popup (Note that the
-wipe-data
flag will reinstall ADB keys).
Fixed undefined behavior in JDWP interceptor's readValFromBuffer (
Details
)
Added a command line option,
-use-host-vulkan
, to use software rendering for when the guest uses GLES via Swiftshader, but force hardware (host GPU) rendering for when the guest uses Vulkan.
Added support for passthrough graphics via virtio-gpu (This will also require a system image update).
Added example in the source code of how to use the emulator gRPC interface with Java (
Details
).
Emulator 29.3.5 Canary
Friday, January 10, 2020
Emulator 29.3.5 is now available in the Canary and Dev channels. Change:
Added back internal ADB client with fixes for memory corruption.
Android Studio 4.0 Canary 8 available
Tuesday, January 7, 2020
Android Studio 4.0 Canary 8 is now available in the Canary and Dev channels.
If you have Android Studio set to receive updates on the
Canary or Dev channel
, you can get the update by choosing
Help > Check for Updates
(
Android Studio > Check for Updates
on macOS). Otherwise, you can
download it here
.
General fixes
This update includes fixes for the following public issues:
Android Studio
Issue #146520216
: Upgrading Studio 3.6.0-beta05 to 3.6.0-rc01 breaks packageDebugResources for vector drawables
Gradle
Issue #146621583
: Update to Gradle 6.1-rc-1
Issue #146298132
: dataBindingMergeGenClasses is not cacheable
Lint
Issue #135168818
: False unused resources reported in Kotlin suspend function
Issue #142952555
: Setting -Dlint.baselines.continue=true still prints the same error message recommending to set this property
Issue #140328642
: Lint False positive Unused Resources with Kotlin suspend fun
Issue #143972324
: Resource folding and linting broken within private Kotlin suspend functions
Issue #141622949
: "NewApi" lint does not work inside Kotlin private suspend functions
For information on new features and changes in all preview builds of Android Studio 4.0, see the
Android Studio Preview release notes
. For details of bugs fixed in each preview release, see previous entries on this blog.
We greatly appreciate your bug reports, which help us to make Android Studio better. If you encounter a problem, let us know by
reporting a bug
. Note that you can also
vote for an existing issue
to indicate that you are also affected by it.
Emulator 29.3.4 Stable
Tuesday, January 7, 2020
Emulator 29.3.4 is now available in all channels. Changes:
Fixed race condition in camera service.
Fixed user-after-free in camera client.
Fixed segfault on exit if there was no ADB connection.
Fixed possible crashes in snapshot load and during emulator running that were related to the internal ADB client. We've now reverted back to the previous model where the emulator launches a separate ADB process.
Emulator build id is now included in
source.properties
.
Fixed flaky crash/memory corruption when saving and restoring the emulator from a snapshot while the camera was active.
Emulator 29.3.4 Canary
Friday, January 3, 2020
Emulator 29.3.4 is now available in the Canary and Dev channels. Changes:
Fixed flaky crash/memory corruption when saving and restoring the emulator from a snapshot while the camera was active.
Emulator 29.3.3 Canary
Thursday, January 2, 2020
Emulator 29.3.3 is now available in the Canary and Dev channels. Changes:
Fixed race condition in camera service.
Fixed user-after-free in camera client.
Fixed segfault on exit if there was no ADB connection.
Fixed possible crashes in snapshot load and during emulator running that were related to the internal ADB client.. We've now reverted back to the previous model where the emulator launches a separate ADB process.
Emulator build ID is now included in
source.properties
.