- Fixed issue with the Windows emulator where virtual scene camera / webcam would not work.
Android Q Beta 3: Vulkan 1.1, ANGLE, Skia Vulkan UIAndroid Q Beta 3 emulator system images (revision 4) have been released concurrently. To enable game developers and graphics programmers to preview the latest graphics APIs on Android, 29.0.x emulators with Android Q Beta 3 system images allow running Vulkan 1.1 apps if the host GPU supports it (most recent Intel, NVIDIA, and AMD GPUs).
- macOS support is not present, but planned for a future update.
- Snapshots are not yet supported.
- On Windows, there can be a flaky failure to map Vulkan memory. We will address this in a future HAXM update.
Enabling VulkanHere's how to enable Vulkan apps to talk to the emulator. Add the following lines to
~/.android/advancedFeatures.ini (create this file if it doesn't exist already):
Vulkan = on
GLDirectMem = onThis allows install and test of Vulkan apps with the emulator.
ANGLEFor game / graphics developers, the emulator also supports ANGLE's OpenGL ES to Vulkan translation if Vulkan is enabled.
More infoSkia Vulkan UIFinally, If your GPU supports OpenGL interop via GL_EXT_memory_objects (most recent NVIDIA and AMD GPUs), you can also run the Skia Vulkan Android UI via the following sequence of commands (with a Google APIs image):
adb shell
su