Changes:
- Embedded Emulator:
- Fixed issue where uppercase characters were delivered as lower case characters in the emulator.
- Fixed loading console token from a unicode path in windows.
- Fixed SO_REUSEPORT error message on linux.
- Updated ANGLE shader translator to keep up with upstream ANGLE. This fixed an issue around memory corruption when translating and constant-folding OpenGL ES shaders that used non-square matrices. The shader translator is now a separate shared library, libshadertranslator.dll.
- Added console commands to obtain the emulator AVD directory, discovery file path in the Studio-embedded use case, and path to snapshots:
- adb emu avd path # Obtains path to AVD directory
- adb emu avd discoverypath # Obtains path to discovery file
- adb emu avd snapshotspath # Obtains path to snapshots folder
- adb emu avd snapshotpath <snapshotName> # Obtains path to the folder that stores the snapshot for the snapshot with name <snapshotName>
- On macOS, SSE 4.1 and 4.2 are now available from inside the Android guest.