Release updates archive


Android Studio 3.5 Canary 6 is now available in the Canary and Dev channels.

If you have Android Studio set to receive updates on the  Canary or Dev channel, you can get the update by choosing ...

Emulator 28.1.8 is now available in the Canary and Dev channels. Changes:


Android Studio 3.5 Canary 5 is now available in the Canary and Dev channels.

If you have Android Studio set to receive updates on the  Canary or Dev channel, you can get the update by choosing ...


Android Studio 3.4 Beta 5 is now available in the Beta channel.

If you have Android Studio set up to receive updates on the  Beta channel, you can get the update by choosing ...

Emulator 28.1.7 is now available in the Canary and Dev channels. Changes ...


Android Studio 3.5 Canary 4 is now available in the Canary and Dev channels.

If you have Android Studio set to receive updates on the  Canary or Dev channel, you can get the update by choosing ...


Android Studio 3.4 Beta 4 is now available in the Beta channel.

If you have Android Studio set up to receive updates on the  Beta channel, you can get the update by choosing ...

Emulator 28.1.6 is now available in the Canary and Dev channels. Changes:

Android Studio 3.3.1 is now available in the Stable channel.

If you already have an Android Studio build on the Stable channel, you can get the update by clicking ...

Emulator 28.1.5 is now available in the Canary and Dev channels. Changes:
  • Project Marble:
    • Changed how the default window size of the emulator is calculated so as to fill more of the screen.
    • Some users were concerned that the previously smaller size was not changeable; it has always been the case that the emulator window can be resized by dragging near the corners, even if there is no window frame.
    • Decreased overhead of the OpenGL emulation driver on the host side to use less CPU per draw call.
  • Vulkan Support Check. The emulator now checks the host side Vulkan driver, querying the level of support for Vulkan features. This check is a preliminary step for further Vulkan support in the future, and should not interfere with normal operation.
    • If this check on startup ends up crashing or hanging the emulator, please tell us your OS and hardware GPU setup along with whether you are running the emulator with or without a display attached.
    • In a future version, we will be tracking metrics from this check.
  • Note: This download is bigger than before due to lack of symbol stripping. This is a temporary issue with our build infrastructure and will be resolved soon.