Quick Boot is enabled by default for all AVDs. Although the first time you start an AVD it must perform a cold boot (just like powering on a device), all subsequent starts are fast and the system is restored to the state at which you closed the emulator (similar to waking a device). Learn more about Quick Boot here.
Other changes in this release include:
- Mac OpenGL ES 3 support (for supported system images: API 24+ Google APIs x86).
- GLESv3-capable AVDs and host now use OpenGL core profile. This can help fix Pixel Launcher crashes and other host GPU driver issues. To force enable, add the line GLESDynamicVersion = on inside ~/.android/advancedFeatures.ini (create this file if it doesn't exist). Then start the emulator, open the Extended controls window, select Settings > Advanced, and set the OpenGL ES renderer to Desktop native OpenGL.